The base class of scene nodes that can be aggregated by
QEntityinstances as a component. 更多 …
继承者: Qt3DAnimation.QAbstractClipAnimator , Qt3DAnimation.QBlendedClipAnimator , Qt3DAnimation.QClipAnimator , Qt3DCore.QArmature , Qt3DCore.QTransform , Qt3DExtras.QConeMesh , Qt3DExtras.QCuboidMesh , Qt3DExtras.QCylinderMesh , Qt3DExtras.QDiffuseMapMaterial , Qt3DExtras.QDiffuseSpecularMapMaterial , Qt3DExtras.QDiffuseSpecularMaterial , Qt3DExtras.QExtrudedTextMesh , Qt3DExtras.QGoochMaterial , Qt3DExtras.QMetalRoughMaterial , Qt3DExtras.QMorphPhongMaterial , Qt3DExtras.QNormalDiffuseMapMaterial , Qt3DExtras.QNormalDiffuseSpecularMapMaterial , Qt3DExtras.QPerVertexColorMaterial , Qt3DExtras.QPhongAlphaMaterial , Qt3DExtras.QPhongMaterial , Qt3DExtras.QPlaneMesh , Qt3DExtras.QSphereMesh , Qt3DExtras.QTextureMaterial , Qt3DExtras.QTorusMesh , Qt3DInput.QAxisAccumulator , Qt3DInput.QInputSettings , Qt3DInput.QKeyboardHandler , Qt3DInput.QLogicalDevice , Qt3DInput.QMouseHandler , Qt3DLogic.QFrameAction , Qt3DRender.QAbstractLight , Qt3DRender.QAbstractRayCaster , Qt3DRender.QCameraLens , Qt3DRender.QComputeCommand , Qt3DRender.QDirectionalLight , Qt3DRender.QEnvironmentLight , Qt3DRender.QGeometryRenderer , Qt3DRender.QLayer , Qt3DRender.QLevelOfDetail , Qt3DRender.QLevelOfDetailSwitch , Qt3DRender.QMaterial , Qt3DRender.QMesh , Qt3DRender.QObjectPicker , Qt3DRender.QPointLight , Qt3DRender.QRayCaster , Qt3DRender.QRenderSettings , Qt3DRender.QRenderTarget , Qt3DRender.QSceneLoader , Qt3DRender.QScreenRayCaster , Qt3DRender.QShaderData , Qt3DRender.QSpotLight
def
entities
()
def
isShareable
()
def
setShareable
(isShareable)
def
addedToEntity
(entity)
def
removedFromEntity
(entity)
def
shareableChanged
(isShareable)
A
QComponentprovides a vertical slice of behavior that can be assigned to and sometimes shared acrossQEntity实例。
QComponentsubclasses are often aggregated in groups that impart useful behavior to the aggregating entity. For example, to have an Entity that gets drawn by the Qt3D renderer aspect, an entity would most likely aggregateQTransform,QMesh,和QMaterialcomponents.另请参阅
QEntity
PySide2.Qt3DCore.Qt3DCore.
QComponent
(
[
parent=None
]
)
¶
- param parent
QNode
构造新
QComponent
实例与
parent
as the parent.
注意
a
QComponent
should never be instanced directly, instance one of the subclasses instead.
PySide2.Qt3DCore.Qt3DCore.QComponent.
addedToEntity
(
entity
)
¶
entity
–
QEntity
PySide2.Qt3DCore.Qt3DCore.QComponent.
entities
(
)
¶
返回
QVector
containing all the entities that reference this component.
bool
PySide2.Qt3DCore.Qt3DCore.QComponent.
removedFromEntity
(
entity
)
¶
entity
–
QEntity
isShareable
–
bool
另请参阅
isShareable
–
bool