QLevelOfDetailclass provides a way of controlling the complexity of rendered entities based on their size on the screen. 更多 …
继承者: Qt3DRender.QLevelOfDetailSwitch
def
camera
()
def
createBoundingSphere
(center, radius)
def
currentIndex
()
def
thresholdType
()
def
thresholds
()
def
volumeOverride
()
def
setCamera
(camera)
def
setCurrentIndex
(currentIndex)
def
setThresholdType
(thresholdType)
def
setThresholds
(thresholds)
def
setVolumeOverride
(volumeOverride)
def
cameraChanged
(camera)
def
currentIndexChanged
(currentIndex)
def
thresholdTypeChanged
(thresholdType)
def
thresholdsChanged
(thresholds)
def
volumeOverrideChanged
(volumeOverride)
QLevelOfDetailcan be used to control the representation of an entity based on distance from the observer or size on the screen.In order to improve rendering performance, objects that are very small can be rendered using far fewer details, in geometry or texture.
The component is controlled by specifying thresholds of values which are interpreted as either distances from the camera or screen size.
As the point of view changes, the
currentIndexproperty will change to reflect matching value in the range array.
currentIndexproperty can then be used, for example, to enable or disable entities, change material, etc.LevelOfDetail component is not shareable between multiple entities .
#include <Qt3DCore/QEntity> #include <Qt3DRender/QGeometryRenderer> #include <Qt3DRender/QLevelOfDetail> // Scene Qt3DCore::QEntity *rootEntity = new Qt3DCore::Qt3DCore::QEntity; Qt3DCore::QEntity *renderableEntity = new Qt3DCore::QEntity(rootEntity); Qt3DRender::QGeometryRenderer *geometryRenderer = new Qt3DCore::QGeometryRenderer(renderableEntity); renderableEntity->addComponent(geometryRenderer); Qt3DRender::QLevelOfDetail* lod = new Qt3Render::QLevelOfDetail(renderableEntity); QVector<qreal> thresholds = {20, 35, 50, 65}; lod->setThresholds(thresholds); lod->setCamera(mainCamera); renderableEntity->addComponent(lod); // connect to QLevelOfDetail::currentIndexChanged to toggle rendering ...
PySide2.Qt3DRender.Qt3DRender.
QLevelOfDetail
(
[
parent=None
]
)
¶
- param parent
QNode
构造新
QLevelOfDetail
with the specified
parent
.
PySide2.Qt3DRender.Qt3DRender.QLevelOfDetail.
ThresholdType
¶
Specifies how the values in the thresholds are interpreted
|
常量 |
描述 |
|---|---|
|
Qt3DRender.QLevelOfDetail.DistanceToCameraThreshold |
Distance from the entity to the selected camera |
|
Qt3DRender.QLevelOfDetail.ProjectedScreenPixelSizeThreshold |
Size of the entity when projected on the screen as seen from the selected camera, expressed in number of pixels on the side of the bounding square in screen space. |
PySide2.Qt3DRender.Qt3DRender.QLevelOfDetail.
camera
(
)
¶
QCamera
另请参阅
PySide2.Qt3DRender.Qt3DRender.QLevelOfDetail.
cameraChanged
(
camera
)
¶
camera
–
QCamera
PySide2.Qt3DRender.Qt3DRender.QLevelOfDetail.
createBoundingSphere
(
center
,
radius
)
¶
center
–
QVector3D
radius
–
float
QLevelOfDetailBoundingSphere
PySide2.Qt3DRender.Qt3DRender.QLevelOfDetail.
currentIndex
(
)
¶
int
另请参阅
PySide2.Qt3DRender.Qt3DRender.QLevelOfDetail.
currentIndexChanged
(
currentIndex
)
¶
currentIndex
–
int
PySide2.Qt3DRender.Qt3DRender.QLevelOfDetail.
setCamera
(
camera
)
¶
camera
–
QCamera
设置
camera
relative to which distance and size are computed.
另请参阅
PySide2.Qt3DRender.Qt3DRender.QLevelOfDetail.
setCurrentIndex
(
currentIndex
)
¶
currentIndex
–
int
设置
currentIndex
.
注意
This should not normally be set by the user.
However, if the component is disabled, then changing the current index is a simple way of switching between multiple representations.
另请参阅
PySide2.Qt3DRender.Qt3DRender.QLevelOfDetail.
setThresholdType
(
thresholdType
)
¶
thresholdType
–
ThresholdType
Sets the way thresholds values are interpreted with parameter
thresholdType
另请参阅
thresholdType()
ThresholdType
PySide2.Qt3DRender.Qt3DRender.QLevelOfDetail.
setThresholds
(
thresholds
)
¶
thresholds –
Sets the range values in
thresholds
.
PySide2.Qt3DRender.Qt3DRender.QLevelOfDetail.
setVolumeOverride
(
volumeOverride
)
¶
volumeOverride
–
QLevelOfDetailBoundingSphere
另请参阅
PySide2.Qt3DRender.Qt3DRender.QLevelOfDetail.
thresholdType
(
)
¶
另请参阅
PySide2.Qt3DRender.Qt3DRender.QLevelOfDetail.
thresholdTypeChanged
(
thresholdType
)
¶
thresholdType
–
ThresholdType
PySide2.Qt3DRender.Qt3DRender.QLevelOfDetail.
thresholds
(
)
¶
另请参阅
PySide2.Qt3DRender.Qt3DRender.QLevelOfDetail.
thresholdsChanged
(
thresholds
)
¶
thresholds –
PySide2.Qt3DRender.Qt3DRender.QLevelOfDetail.
volumeOverride
(
)
¶
QLevelOfDetailBoundingSphere
另请参阅
PySide2.Qt3DRender.Qt3DRender.QLevelOfDetail.
volumeOverrideChanged
(
volumeOverride
)
¶
volumeOverride
–
QLevelOfDetailBoundingSphere