QObjectPickerclass instantiates a component that can be used to interact with a QEntity by a process known as picking. 更多 …
def
containsMouse
()
def
isDragEnabled
()
def
isHoverEnabled
()
def
isPressed
()
def
priority
()
def
setDragEnabled
(dragEnabled)
def
setHoverEnabled
(hoverEnabled)
def
setPriority
(priority)
def
clicked
(pick)
def
containsMouseChanged
(containsMouse)
def
dragEnabledChanged
(dragEnabled)
def
entered
()
def
exited
()
def
hoverEnabledChanged
(hoverEnabled)
def
moved
(pick)
def
pressed
(pick)
def
pressedChanged
(pressed)
def
priorityChanged
(priority)
def
released
(pick)
For every combination of viewport and camera, picking casts a ray through the scene to find entities who’s bounding volume intersects the ray. The bounding volume is computed using the values in the attribute buffer specified by the boundingVolumePositionAttribute of the geometry.
The signals
pressed(),released(),clicked(),moved(),entered(),和exited()are emitted when the bounding volume defined by the pickAttribute property intersects with a ray.Most signals carry a
QPickEventinstance. If QPickingSettings::pickMode() is set toTrianglePicking, the actual type of the pick parameter will beQPickTriangleEvent.Pick queries are performed on mouse press and mouse release. If drag is enabled, queries also happen on each mouse move while any button is pressed. If hover is enabled, queries happen on every mouse move even if no button is pressed.
For generalised ray casting queries, see
QRayCasterandQScreenRayCaster.注意
Instances of this component shouldn’t be shared, not respecting that condition will most likely result in undefined behavior.
注意
The camera far plane value affects picking and produces incorrect results due to floating-point precision if it is greater than ~100 000.
另请参阅
QPickingSettingsQGeometryQAttributeQPickEventQPickTriangleEventQNoPicking
PySide2.Qt3DRender.Qt3DRender.
QObjectPicker
(
[
parent=None
]
)
¶
parent
–
QNode
PySide2.Qt3DRender.Qt3DRender.QObjectPicker.
clicked
(
pick
)
¶
pick
–
QPickEvent
PySide2.Qt3DRender.Qt3DRender.QObjectPicker.
containsMouse
(
)
¶
bool
Returns true if the object picker currently contains the mouse
PySide2.Qt3DRender.Qt3DRender.QObjectPicker.
containsMouseChanged
(
containsMouse
)
¶
containsMouse
–
bool
PySide2.Qt3DRender.Qt3DRender.QObjectPicker.
dragEnabledChanged
(
dragEnabled
)
¶
dragEnabled
–
bool
PySide2.Qt3DRender.Qt3DRender.QObjectPicker.
entered
(
)
¶
PySide2.Qt3DRender.Qt3DRender.QObjectPicker.
exited
(
)
¶
PySide2.Qt3DRender.Qt3DRender.QObjectPicker.
hoverEnabledChanged
(
hoverEnabled
)
¶
hoverEnabled
–
bool
PySide2.Qt3DRender.Qt3DRender.QObjectPicker.
isDragEnabled
(
)
¶
bool
Returns true if dragging is enabled
PySide2.Qt3DRender.Qt3DRender.QObjectPicker.
isHoverEnabled
(
)
¶
bool
Returns true if hover enabled
PySide2.Qt3DRender.Qt3DRender.QObjectPicker.
isPressed
(
)
¶
bool
PySide2.Qt3DRender.Qt3DRender.QObjectPicker.
moved
(
pick
)
¶
pick
–
QPickEvent
PySide2.Qt3DRender.Qt3DRender.QObjectPicker.
pressed
(
pick
)
¶
pick
–
QPickEvent
PySide2.Qt3DRender.Qt3DRender.QObjectPicker.
pressedChanged
(
pressed
)
¶
pressed
–
bool
PySide2.Qt3DRender.Qt3DRender.QObjectPicker.
priority
(
)
¶
int
另请参阅
PySide2.Qt3DRender.Qt3DRender.QObjectPicker.
priorityChanged
(
priority
)
¶
priority
–
int
PySide2.Qt3DRender.Qt3DRender.QObjectPicker.
released
(
pick
)
¶
pick
–
QPickEvent
PySide2.Qt3DRender.Qt3DRender.QObjectPicker.
setDragEnabled
(
dragEnabled
)
¶
dragEnabled
–
bool
设置
dragEnabled
Property to
dragEnabled
另请参阅
PySide2.Qt3DRender.Qt3DRender.QObjectPicker.
setHoverEnabled
(
hoverEnabled
)
¶
hoverEnabled
–
bool
设置
hoverEnabled
Property to
hoverEnabled
另请参阅
PySide2.Qt3DRender.Qt3DRender.QObjectPicker.
setPriority
(
priority
)
¶
priority
–
int
Sets the picker’s priority to
priority
. This is used when the pick result mode on
QPickingSettings
is set to
NearestPriorityPick
. Picking results are sorted by highest priority and shortest picking distance.
另请参阅