QAudioOutputclass provides an interface for sending audio data to an audio output device. 更多 …
def
bufferSize
()
def
bytesFree
()
def
category
()
def
elapsedUSecs
()
def
error
()
def
format
()
def
notifyInterval
()
def
periodSize
()
def
processedUSecs
()
def
reset
()
def
resume
()
def
setBufferSize
(bytes)
def
setCategory
(category)
def
setNotifyInterval
(milliSeconds)
def
setVolume
(arg__1)
def
start
()
def
start
(device)
def
state
()
def
stop
()
def
suspend
()
def
volume
()
def
notify
()
def
stateChanged
(state)
You can construct an audio output with the system’s
default audio output device. It is also possible to createQAudioOutputwith a specificQAudioDeviceInfo. When you create the audio output, you should also send in theQAudioFormatto be used for the playback (see theQAudioFormatclass description for details).To play a file:
Starting to play an audio stream is simply a matter of calling
start()采用QIODevice.QAudioOutputwill then fetch the data it needs from the io device. So playing back an audio file is as simple as:QFile sourceFile; // class member. QAudioOutput* audio; // class member. { sourceFile.setFileName("/tmp/test.raw"); sourceFile.open(QIODevice::ReadOnly); QAudioFormat format; // Set up the format, eg. format.setSampleRate(8000); format.setChannelCount(1); format.setSampleSize(8); format.setCodec("audio/pcm"); format.setByteOrder(QAudioFormat::LittleEndian); format.setSampleType(QAudioFormat::UnSignedInt); QAudioDeviceInfo info(QAudioDeviceInfo::defaultOutputDevice()); if (!info.isFormatSupported(format)) { qWarning() << "Raw audio format not supported by backend, cannot play audio."; return; } audio = new QAudioOutput(format, this); connect(audio, SIGNAL(stateChanged(QAudio::State)), this, SLOT(handleStateChanged(QAudio::State))); audio->start(&sourceFile); }The file will start playing assuming that the audio system and output device support it. If you run out of luck, check what’s up with the
error()函数。After the file has finished playing, we need to stop the device:
void AudioOutputExample::handleStateChanged(QAudio::State newState) { switch (newState) { case QAudio::IdleState: // Finished playing (no more data) audio->stop(); sourceFile.close(); delete audio; break; case QAudio::StoppedState: // Stopped for other reasons if (audio->error() != QAudio::NoError) { // Error handling } break; default: // ... other cases as appropriate break; } }At any given time, the
QAudioOutputwill be in one of four states: active, suspended, stopped, or idle. These states are described by theStateenum. State changes are reported through thestateChanged()signal. You can use this signal to, for instance, update the GUI of the application; the mundane example here being changing the state of aplay/pausebutton. You request a state change directly withsuspend(),stop(),reset(),resume(),和start().While the stream is playing, you can set a notify interval in milliseconds with
setNotifyInterval(). This interval specifies the time between two emissions of thenotify()signal. This is relative to the position in the stream, i.e., if theQAudioOutputis in the SuspendedState or the IdleState, thenotify()signal is not emitted. A typical use-case would be to update asliderthat allows seeking in the stream. If you want the time since playback started regardless of which states the audio output has been in,elapsedUSecs()is the function for you.If an error occurs, you can fetch the
error type采用error()function. Please see theErrorenum for a description of the possible errors that are reported. When an error is encountered, the state changes toStoppedState. You can check for errors by connecting to thestateChanged()signal:void AudioOutputExample::handleStateChanged(QAudio::State newState) { switch (newState) { case QAudio::IdleState: // Finished playing (no more data) audio->stop(); sourceFile.close(); delete audio; break; case QAudio::StoppedState: // Stopped for other reasons if (audio->error() != QAudio::NoError) { // Error handling } break; default: // ... other cases as appropriate break; } }
QAudioOutput
(
audioDeviceInfo
[
,
format=QAudioFormat()
[
,
parent=None
]
]
)
¶
QAudioOutput([format=QAudioFormat()[, parent=None]])
- param parent
QObject- param audioDeviceInfo
- param format
Construct a new audio output and attach it to
parent
. The device referenced by
audioDevice
is used with the output
format
参数。
Construct a new audio output and attach it to
parent
. The default audio output device is used with the output
format
参数。
PySide2.QtMultimedia.QAudioOutput.
bufferSize
(
)
¶
int
Returns the audio buffer size in bytes.
If called before
start()
, returns platform default value. If called before
start()
but
setBufferSize()
was called prior, returns value set by
setBufferSize()
. If called after
start()
, returns the actual buffer size being used. This may not be what was set previously by
setBufferSize()
.
另请参阅
PySide2.QtMultimedia.QAudioOutput.
bytesFree
(
)
¶
int
Returns the number of free bytes available in the audio buffer.
注意
The returned value is only valid while in
ActiveState
or
IdleState
state, otherwise returns zero.
PySide2.QtMultimedia.QAudioOutput.
category
(
)
¶
unicode
Returns the audio category of this audio stream.
Some platforms can group audio streams into categories and manage their volumes independently, or display them in a system mixer control. You can set this property to allow the platform to distinguish the purpose of your streams.
另请参阅
PySide2.QtMultimedia.QAudioOutput.
elapsedUSecs
(
)
¶
qint64
Returns the microseconds since
start()
was called, including time in Idle and Suspend states.
PySide2.QtMultimedia.QAudioOutput.
error
(
)
¶
Error
Returns the error state.
PySide2.QtMultimedia.QAudioOutput.
format
(
)
¶
返回
QAudioFormat
被使用。
PySide2.QtMultimedia.QAudioOutput.
notify
(
)
¶
PySide2.QtMultimedia.QAudioOutput.
notifyInterval
(
)
¶
int
Returns the notify interval in milliseconds.
另请参阅
PySide2.QtMultimedia.QAudioOutput.
periodSize
(
)
¶
int
Returns the period size in bytes. This is the amount of data required each period to prevent buffer underrun, and to ensure uninterrupted playback.
注意
It is recommended to provide at least enough data for a full period with each write operation.
PySide2.QtMultimedia.QAudioOutput.
processedUSecs
(
)
¶
qint64
Returns the amount of audio data processed since
start()
was called (in microseconds).
PySide2.QtMultimedia.QAudioOutput.
reset
(
)
¶
Drops all audio data in the buffers, resets buffers to zero.
PySide2.QtMultimedia.QAudioOutput.
resume
(
)
¶
Resumes processing audio data after a
suspend()
.
集
error()
to
NoError
. Sets
state()
to
ActiveState
if you previously called start(
QIODevice
*). Sets
state()
to
IdleState
if you previously called
start()
. emits
stateChanged()
信号。
PySide2.QtMultimedia.QAudioOutput.
setBufferSize
(
bytes
)
¶
bytes
–
int
Sets the audio buffer size to
value
in bytes.
注意
This function can be called anytime before
start()
. Calls to this are ignored after
start()
. It should not be assumed that the buffer size set is the actual buffer size used - call
bufferSize()
anytime after
start()
to return the actual buffer size being used.
另请参阅
PySide2.QtMultimedia.QAudioOutput.
setCategory
(
category
)
¶
category – unicode
Sets the audio category of this audio stream to
category
.
Some platforms can group audio streams into categories and manage their volumes independently, or display them in a system mixer control. You can set this property to allow the platform to distinguish the purpose of your streams.
Not all platforms support audio stream categorization. In this case, the function call will be ignored.
Changing an audio output stream’s category while it is opened will not take effect until it is reopened.
另请参阅
PySide2.QtMultimedia.QAudioOutput.
setNotifyInterval
(
milliSeconds
)
¶
milliSeconds
–
int
Sets the interval for
notify()
signal to be emitted. This is based on the
ms
of audio data processed, not on wall clock time. The minimum resolution of the timer is platform specific and values should be checked with
notifyInterval()
to confirm the actual value being used.
另请参阅
PySide2.QtMultimedia.QAudioOutput.
setVolume
(
arg__1
)
¶
arg__1
–
qreal
Sets the output volume to
volume
.
The volume is scaled linearly from
0.0
(silence) to
1.0
(full volume). Values outside this range will be clamped.
The default volume is
1.0
.
Note: Adjustments to the volume will change the volume of this audio stream, not the global volume.
UI volume controls should usually be scaled nonlinearly. For example, using a logarithmic scale will produce linear changes in perceived loudness, which is what a user would normally expect from a volume control. See
convertVolume()
了解更多细节。
另请参阅
PySide2.QtMultimedia.QAudioOutput.
start
(
device
)
¶
device
–
QIODevice
Starts transferring audio data from the
device
to the system’s audio output. The
device
must have been opened in the
ReadOnly
or
ReadWrite
模式。
若
QAudioOutput
is able to successfully output audio data,
state()
返回
ActiveState
,
error()
返回
NoError
和
stateChanged()
信号被发射。
If a problem occurs during this process,
error()
返回
OpenError
,
state()
返回
StoppedState
和
stateChanged()
信号被发射。
另请参阅
PySide2.QtMultimedia.QAudioOutput.
start
(
)
¶
QIODevice
Returns a pointer to the internal
QIODevice
being used to transfer data to the system’s audio output. The device will already be open and
write()
can write data directly to it.
注意
The pointer will become invalid after the stream is stopped or if you start another stream.
若
QAudioOutput
is able to access the system’s audio device,
state()
返回
IdleState
,
error()
返回
NoError
和
stateChanged()
信号被发射。
If a problem occurs during this process,
error()
返回
OpenError
,
state()
返回
StoppedState
和
stateChanged()
信号被发射。
另请参阅
PySide2.QtMultimedia.QAudioOutput.
state
(
)
¶
State
Returns the state of audio processing.
PySide2.QtMultimedia.QAudioOutput.
stateChanged
(
state
)
¶
state
–
State
PySide2.QtMultimedia.QAudioOutput.
stop
(
)
¶
Stops the audio output, detaching from the system resource.
集
error()
to
NoError
,
state()
to
StoppedState
and emit
stateChanged()
信号。
PySide2.QtMultimedia.QAudioOutput.
suspend
(
)
¶
Stops processing audio data, preserving buffered audio data.
集
error()
to
NoError
,
state()
to
SuspendedState
并发射
stateChanged()
信号。
PySide2.QtMultimedia.QAudioOutput.
volume
(
)
¶
qreal
Returns the volume between 0.0 and 1.0 inclusive.
另请参阅