QAudioInputclass provides an interface for receiving audio data from an audio input device. 更多 …
def
bufferSize
()
def
bytesReady
()
def
elapsedUSecs
()
def
error
()
def
format
()
def
notifyInterval
()
def
periodSize
()
def
processedUSecs
()
def
reset
()
def
resume
()
def
setBufferSize
(bytes)
def
setNotifyInterval
(milliSeconds)
def
setVolume
(volume)
def
start
()
def
start
(device)
def
state
()
def
stop
()
def
suspend
()
def
volume
()
def
notify
()
def
stateChanged
(state)
You can construct an audio input with the system’s
default audio input device. It is also possible to createQAudioInputwith a specificQAudioDeviceInfo. When you create the audio input, you should also send in theQAudioFormatto be used for the recording (see theQAudioFormatclass description for details).To record to a file:
QAudioInputlets you record audio with an audio input device. The default constructor of this class will use the systems default audio device, but you can also specify aQAudioDeviceInfofor a specific device. You also need to pass in theQAudioFormatin which you wish to record.Starting up the
QAudioInputis simply a matter of callingstart()采用QIODeviceopened for writing. For instance, to record to a file, you can:QFile destinationFile; // Class member QAudioInput* audio; // Class member { destinationFile.setFileName("/tmp/test.raw"); destinationFile.open( QIODevice::WriteOnly | QIODevice::Truncate ); QAudioFormat format; // Set up the desired format, for example: format.setSampleRate(8000); format.setChannelCount(1); format.setSampleSize(8); format.setCodec("audio/pcm"); format.setByteOrder(QAudioFormat::LittleEndian); format.setSampleType(QAudioFormat::UnSignedInt); QAudioDeviceInfo info = QAudioDeviceInfo::defaultInputDevice(); if (!info.isFormatSupported(format)) { qWarning() << "Default format not supported, trying to use the nearest."; format = info.nearestFormat(format); } audio = new QAudioInput(format, this); connect(audio, SIGNAL(stateChanged(QAudio::State)), this, SLOT(handleStateChanged(QAudio::State))); QTimer::singleShot(3000, this, SLOT(stopRecording())); audio->start(&destinationFile); // Records audio for 3000ms }This will start recording if the format specified is supported by the input device (you can check this with
isFormatSupported(). In case there are any snags, use theerror()function to check what went wrong. We stop recording in thestopRecording()槽。void AudioInputExample::stopRecording() { audio->stop(); destinationFile.close(); delete audio; }At any point in time,
QAudioInputwill be in one of four states: active, suspended, stopped, or idle. These states are specified by theStateenum. You can request a state change directly throughsuspend(),resume(),stop(),reset(),和start(). The current state is reported bystate().QAudioOutputwill also signal you when the state changes (stateChanged()).
QAudioInputprovides several ways of measuring the time that has passed since thestart()of the recording. TheprocessedUSecs()function returns the length of the stream in microseconds written, i.e., it leaves out the times the audio input was suspended or idle. TheelapsedUSecs()function returns the time elapsed sincestart()was called regardless of which states theQAudioInputhas been in.If an error should occur, you can fetch its reason with
error(). The possible error reasons are described by theErrorenum. TheQAudioInputwill enter theStoppedStatewhen an error is encountered. Connect to thestateChanged()signal to handle the error:void AudioInputExample::handleStateChanged(QAudio::State newState) { switch (newState) { case QAudio::StoppedState: if (audio->error() != QAudio::NoError) { // Error handling } else { // Finished recording } break; case QAudio::ActiveState: // Started recording - read from IO device break; default: // ... other cases as appropriate break; } }
QAudioInput
(
audioDeviceInfo
[
,
format=QAudioFormat()
[
,
parent=None
]
]
)
¶
QAudioInput([format=QAudioFormat()[, parent=None]])
- param parent
QObject- param audioDeviceInfo
- param format
Construct a new audio input and attach it to
parent
. The device referenced by
audioDevice
is used with the input
format
参数。
Construct a new audio input and attach it to
parent
. The default audio input device is used with the output
format
参数。
PySide2.QtMultimedia.QAudioInput.
bufferSize
(
)
¶
int
Returns the audio buffer size in bytes.
If called before
start()
, returns platform default value. If called before
start()
but
setBufferSize()
was called prior, returns value set by
setBufferSize()
. If called after
start()
, returns the actual buffer size being used. This may not be what was set previously by
setBufferSize()
.
另请参阅
PySide2.QtMultimedia.QAudioInput.
bytesReady
(
)
¶
int
Returns the amount of audio data available to read in bytes.
Note: returned value is only valid while in
ActiveState
or
IdleState
state, otherwise returns zero.
PySide2.QtMultimedia.QAudioInput.
elapsedUSecs
(
)
¶
qint64
Returns the microseconds since
start()
was called, including time in Idle and Suspend states.
PySide2.QtMultimedia.QAudioInput.
error
(
)
¶
Error
Returns the error state.
PySide2.QtMultimedia.QAudioInput.
format
(
)
¶
返回
QAudioFormat
被使用。
PySide2.QtMultimedia.QAudioInput.
notify
(
)
¶
PySide2.QtMultimedia.QAudioInput.
notifyInterval
(
)
¶
int
Returns the notify interval in milliseconds.
另请参阅
PySide2.QtMultimedia.QAudioInput.
periodSize
(
)
¶
int
Returns the period size in bytes.
Note: This is the recommended read size in bytes.
PySide2.QtMultimedia.QAudioInput.
processedUSecs
(
)
¶
qint64
Returns the amount of audio data processed since
start()
was called in microseconds.
PySide2.QtMultimedia.QAudioInput.
reset
(
)
¶
Drops all audio data in the buffers, resets buffers to zero.
PySide2.QtMultimedia.QAudioInput.
resume
(
)
¶
Resumes processing audio data after a
suspend()
.
集
error()
to
NoError
. Sets
state()
to
ActiveState
if you previously called start(
QIODevice
*). Sets
state()
to
IdleState
if you previously called
start()
. emits
stateChanged()
信号。
PySide2.QtMultimedia.QAudioInput.
setBufferSize
(
bytes
)
¶
bytes
–
int
Sets the audio buffer size to
value
字节。
Note: This function can be called anytime before
start()
, calls to this are ignored after
start()
. It should not be assumed that the buffer size set is the actual buffer size used, calling
bufferSize()
anytime after
start()
will return the actual buffer size being used.
另请参阅
PySide2.QtMultimedia.QAudioInput.
setNotifyInterval
(
milliSeconds
)
¶
milliSeconds
–
int
Sets the interval for
notify()
signal to be emitted. This is based on the
ms
of audio data processed not on actual real-time. The minimum resolution of the timer is platform specific and values should be checked with
notifyInterval()
to confirm actual value being used.
另请参阅
PySide2.QtMultimedia.QAudioInput.
setVolume
(
volume
)
¶
volume
–
qreal
Sets the input volume to
volume
.
The volume is scaled linearly from
0.0
(silence) to
1.0
(full volume). Values outside this range will be clamped.
If the device does not support adjusting the input volume then
volume
will be ignored and the input volume will remain at 1.0.
The default volume is
1.0
.
Note: Adjustments to the volume will change the volume of this audio stream, not the global volume.
另请参阅
PySide2.QtMultimedia.QAudioInput.
start
(
device
)
¶
device
–
QIODevice
Starts transferring audio data from the system’s audio input to the
device
。
device
must have been opened in the
WriteOnly
,
追加
or
ReadWrite
模式。
若
QAudioInput
is able to successfully get audio data,
state()
returns either
ActiveState
or
IdleState
,
error()
返回
NoError
和
stateChanged()
信号被发射。
If a problem occurs during this process,
error()
返回
OpenError
,
state()
返回
StoppedState
和
stateChanged()
信号被发射。
另请参阅
PySide2.QtMultimedia.QAudioInput.
start
(
)
¶
QIODevice
Returns a pointer to the internal
QIODevice
being used to transfer data from the system’s audio input. The device will already be open and
read()
can read data directly from it.
注意
The pointer will become invalid after the stream is stopped or if you start another stream.
若
QAudioInput
is able to access the system’s audio device,
state()
返回
IdleState
,
error()
返回
NoError
和
stateChanged()
信号被发射。
If a problem occurs during this process,
error()
返回
OpenError
,
state()
返回
StoppedState
和
stateChanged()
信号被发射。
另请参阅
PySide2.QtMultimedia.QAudioInput.
state
(
)
¶
State
Returns the state of audio processing.
PySide2.QtMultimedia.QAudioInput.
stateChanged
(
state
)
¶
state
–
State
PySide2.QtMultimedia.QAudioInput.
stop
(
)
¶
Stops the audio input, detaching from the system resource.
集
error()
to
NoError
,
state()
to
StoppedState
and emit
stateChanged()
信号。
PySide2.QtMultimedia.QAudioInput.
suspend
(
)
¶
Stops processing audio data, preserving buffered audio data.
集
error()
to
NoError
,
state()
to
SuspendedState
and emit
stateChanged()
信号。
PySide2.QtMultimedia.QAudioInput.
volume
(
)
¶
qreal
Returns the input volume.
If the device does not support adjusting the input volume the returned value will be 1.0.
另请参阅