classes used to define materials in the Qt Quick Scene Graph.
This page lists the material classes in Qt Quick ‘s Qt Quick 场景图形 .
The QSGMaterialType class is used as a unique type token in combination with QSGMaterial.
QSGMaterialThe QSGMaterial class encapsulates rendering state for a shader program.
QSGMaterialRhiShaderThe QSGMaterialRhiShader class represents a graphics API independent shader program.
QSGMaterialShaderThe QSGMaterialShader class represents an OpenGL shader program in the renderer.
QSGFlatColorMaterialThe QSGFlatColorMaterial class provides a convenient way of rendering solid colored geometry in the scene graph.
QSGSimpleMaterialShaderThe QSGSimpleMaterialShader class provides a convenient way of building custom OpenGL-based materials for the scene graph.
QSGSimpleMaterialThe QSGSimpleMaterial class is a template generated class used to store the state used with a QSGSimpleMateralShader.
QSGOpaqueTextureMaterialThe QSGOpaqueTextureMaterial class provides a convenient way of rendering textured geometry in the scene graph.
QSGTextureMaterialThe QSGTextureMaterial class provides a convenient way of rendering textured geometry in the scene graph.
QSGVertexColorMaterialThe QSGVertexColorMaterial class provides a convenient way of rendering per-vertex colored geometry in the scene graph.