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QOpenGLVertexArrayObject.Binder

Binder 类是有助于绑定和释放 OpenGL 顶点数组对象的方便类。 更多

Inheritance diagram of PySide2.QtGui.QOpenGLVertexArrayObject.Binder

概要

函数

详细描述

Binder is a simple convenience class that can be used to assist with the binding and releasing of QOpenGLVertexArrayObject instances. This class is to QOpenGLVertexArrayObject as QMutexLocker is to QMutex .

This class implements the RAII principle which helps to ensure behavior in complex code or in the presence of exceptions.

The constructor of this class accepts a QOpenGLVertexArrayObject (VAO) as an argument and attempts to bind the VAO, calling create() if necessary. The destructor of this class calls release() which unbinds the VAO.

If needed the VAO can be temporarily unbound with the release() function and bound once more with rebind() .

class PySide2.QtGui.QOpenGLVertexArrayObject. Binder ( v )

创建 Binder object and binds v 通过调用 bind() . If necessary it first calls create() .

PySide2.QtGui.QOpenGLVertexArrayObject.Binder. rebind ( )

Can be used to rebind the associated vertex array object.

另请参阅

release()

PySide2.QtGui.QOpenGLVertexArrayObject.Binder. release ( )

Can be used to temporarily release the associated vertex array object.

另请参阅

rebind()