def
activeFrameGraph
()
def
camera
()
def
defaultFrameGraph
()
def
registerAspect
(aspect)
def
registerAspect
(name)
def
renderSettings
()
def
setActiveFrameGraph
(activeFrameGraph)
def
setRootEntity
(root)
PySide2.Qt3DExtras.Qt3DExtras.
Qt3DWindow
(
[
screen=None
]
)
¶
screen
–
QScreen
PySide2.Qt3DExtras.Qt3DExtras.Qt3DWindow.
activeFrameGraph
(
)
¶
QFrameGraphNode
PySide2.Qt3DExtras.Qt3DExtras.Qt3DWindow.
camera
(
)
¶
QCamera
PySide2.Qt3DExtras.Qt3DExtras.Qt3DWindow.
defaultFrameGraph
(
)
¶
QForwardRenderer
PySide2.Qt3DExtras.Qt3DExtras.Qt3DWindow.
registerAspect
(
aspect
)
¶
aspect
–
QAbstractAspect
PySide2.Qt3DExtras.Qt3DExtras.Qt3DWindow.
registerAspect
(
name
)
¶
name – unicode
PySide2.Qt3DExtras.Qt3DExtras.Qt3DWindow.
renderSettings
(
)
¶
QRenderSettings
PySide2.Qt3DExtras.Qt3DExtras.Qt3DWindow.
setActiveFrameGraph
(
activeFrameGraph
)
¶
activeFrameGraph
–
QFrameGraphNode
PySide2.Qt3DExtras.Qt3DExtras.Qt3DWindow.
setRootEntity
(
root
)
¶
root
–
QEntity